Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 30-07-2003 , 04:37 AM
howardporter's Avatar
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sub-d's, are they infinitely smooth?

is the render resolution of subDs infinitley smooth? for instance with Nurbs you can set the level of tesselation...

if so.... wow. thats pretty amazing!

# 2 30-07-2003 , 10:14 AM
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"nothing is infinite", said the dragon after thinking about the subject...

yet they will always auto-tesselate to the point where they are perfectly smooth and nice to see...

# 3 30-07-2003 , 12:15 PM
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they are pretty smotth from the start but in the channel box you can set it even smoother...


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 4 30-07-2003 , 06:44 PM
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I had no idea.. I guess I should be clicking around more!

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