Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 16 19-06-2003 , 01:55 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
it's a good start.

I might suggest cutting back some on the number of faces. If you plan on smoothing or converting to SubD, you really do not need that much in your base mesh to get a good looking character.

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