Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 04-09-2012 , 11:50 PM
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Subs nurbs and polys

Alright I have played with all of them now and see
Some advantages in all of them except subs. I find subs are just like polys in smooth preview excep they seem to mess things up in converting them back and fourth. What are your thoughts on subs? A couple of us talk about this on a other thread but I wanted to bring it up more publicly and hear other thoughts about it.

Wader

# 2 05-09-2012 , 12:46 AM
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Well in theory the only advantage I see to subd over smooth preview is localization of detail.

In subd you can select an isolated region and further subdivide that region and add more detail.

Creasing could arguably be considered an advantage but polygons now have edge creasing, so. Also, Maya subd creasing is sub-standard (pun intended), in that you only get to choose full and partial.

However, in both of the above cases all your modification are lost if you convert back to polygons, while in other subd packages like modo, blender, and silo this is not the case. For this reason alone I find Maya subd's unacceptable. Working alone it's bad enough when you are forced to convert back to poly and lose all your subd edits, but in a collaborative environment it would be a disaster! Consider a model several steps up the pipeline and then someone converts the model back to poly and all the subd edits get wiped!


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
# 3 10-09-2012 , 04:17 AM
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Why do you think Autodesk dont follow modo/blender/silo's lead and make their subd's more flexible?

# 4 10-09-2012 , 07:34 AM
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$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$

Or in other words why bother making subd and nurbs better in Maya when you can just use the money and resources to buy up all the competition then stick people with whatever you want and charge whatever you want...hmmmm...What is the word I am searching for....ah yes....some call it MONOPOLY...but I am sure autodesk calls it free enterprise!


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675

Last edited by ctbram; 10-09-2012 at 07:37 AM.
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