Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 29-08-2003 , 01:37 PM
niobi xd's Avatar
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Join Date: Aug 2003
Location: brisbane, australia
Posts: 37

shading/colouring? - what tha?

consider this a question from a complete newbie.....only started about a week ago:

was wondering how i might actually go about shading/giving a model some colour? e.g. how might i do this?

- niobi xd -


msn: great_expanse AT hotmail.com
# 2 29-08-2003 , 01:39 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
You would need to create a texture in Photoshop or some such program, or you could experiment with the procedural textures Maya comes with.

In the Hypershade (window > rendering editors > hypershade) you can create a material for an object. In the material's attributes, you can assign texture files to different attributes.

Try doing a search, there's a lot of info regarding this spread around the board already.

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