Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 29-01-2004 , 01:03 PM
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remove keyframe

Hi

I've made a keyframe in the impuls y in the channelbox, how do I remove it again?

What does breakdown do?


: ) Jakob

<i>It's the "hard", that makes it great! - Tom Hanks</i>
# 2 29-01-2004 , 01:10 PM
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either in the graph editor or by selecting it in the timeline and right clicking and gonig to delete. There are two arrows marked with small red lines you can use them to skip between keyframes making them easier to delete.

Alan


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# 3 29-01-2004 , 01:16 PM
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Thanks.

But, what if I had set a keyframe in both impuls y and x in the same frame and I only wanted to delete one of them?


: ) Jakob

<i>It's the "hard", that makes it great! - Tom Hanks</i>
# 4 29-01-2004 , 01:57 PM
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well if you open the graph editor and select the channel you want to delete it from then only that graph will appear in the view and you can edit or delete what ever you want to from there.

Alan


Technical Director - Framestore

Currently working on: Your Highness

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# 5 29-01-2004 , 02:01 PM
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oh I see. Clever! I allready love this program, it's great.

Thanks again : )


: ) Jakob

<i>It's the "hard", that makes it great! - Tom Hanks</i>
# 6 29-01-2004 , 02:28 PM
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also, if you want to remove ALL the keys on a particular channel, select the channel in the channel box, right click and choose "Break Connections".

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