Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 24-04-2004 , 04:14 PM
NitroLiq's Avatar
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quadChecker

Happened upon this nifty little script called quadChecker last night. If you run the script on your POLY mesh it will, color each face based its number of vertices....green for quads, blue for triangles and red for those nasty little n-sided polygons.


"Terminat Bora Diem, Terminal Auctor opus."
# 2 24-04-2004 , 04:26 PM
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Location: Niagara Falls, Canada
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cool will check it out.....


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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