Maya 2020 fundamentals - modelling the real world
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# 46 24-05-2011 , 08:58 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
New start up screen (that's horizontal!).

I'm still trying completely different colour pallets for the game, at the moment I'm with white on black so it looks like retro arcade games.

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# 47 24-05-2011 , 10:07 PM
Chirone's Avatar
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Join Date: Dec 2007
Location: NZ
Posts: 3,125
you should check out tilt to live
it's a brilliant game, and very pretty.
i know it's not retro like what you're going for, but take a look anyway
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that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 48 24-05-2011 , 10:54 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
For me one of the most interesting games from a design perspective is Pix'n rush.

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