Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 03-10-2003 , 11:54 AM
BulletProof's Avatar
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Join Date: Jul 2002
Location: Austria
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Paperwork


# 2 03-10-2003 , 02:16 PM
ragecgi's Avatar
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Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
DUDE!

NOW I'm gonna be bucking for a raise.

This will illiminate some folks jobs (my bosses wife hehe...) because
currently the way things go at my work is:

-She makes a clay sculpture (not as detailed as a maquette)
- we draw "cutlines" on it for panels.
-the pattern team rips it apart, and measures the panels.
-they input that data into the PatternSmith software.
-THEN that data is output to the material cutter, then sewn together and inflated.

Using this software, I could just model and texture the low-res versions of the objects, output panel data automaticly, clean it up in seconds by hand, measure the panels, plot-print-cut-sew and inflate.

GREAT FIND BULLET!!!!


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
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