Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 06-03-2004 , 01:51 PM
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Join Date: Jun 2003
Location: Germany
Posts: 195

Detach without changing texture placement

Hi!

I got a nurbs suface with i tiled texture on it (4x4 tiles). when i detach the two new surfaces get 4x4 EACH. so there is a 8x4 resulting.

is there way to make the texture stay the same ?

Thanks

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