Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 29-07-2003 , 05:37 PM
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Bake Textures - workflow

How do you bake textures / shaders etc onto a model?

In the hypershade I have found the convert to file textures section, however when I highlight the shader I get 'no surface selected unable to continue' and when I highlight the object I get 'select a highlighted or shading node unable to continue'.

I get the same thing if I right click and choose to select the objects with the texture on.

Can someone explain the work flow needed to do this, ie what to select in what order? Gratefuls.

# 2 29-07-2003 , 05:57 PM
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you need to select the object AND the shader you want to bake - i dont think order does matter though. if that wont work, aehm, please ask back user added image

# 3 29-07-2003 , 06:09 PM
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Is that with shift select? I am having problems selecting both. Thanks!

# 4 29-07-2003 , 06:17 PM
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Yupuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 5 29-07-2003 , 06:38 PM
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Thanks guys, that worked, I feel a fool now 8).

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