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# 1 05-01-2009 , 12:13 AM
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viewCube interpretation

Usually when something doesn't seem right to me, it's usually my lack of understanding the system. So here's my next question;

user added image

How come the viewCube looks like either the right side label should say left... OR... the front & back should be swapped?

If, in your minds eye, you superimpose an object (say a car) in the cube above, the car's left door would actually be on the side of the cube labeled right.

I find myself rotating my front camera 180 degrees so the image planes are correct but that's alot of setup work & it makes me think I missing something here.


Last edited by shazen; 05-01-2009 at 12:15 AM.
# 2 05-01-2009 , 12:18 AM
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I'm not sure the picture made it to the previous post. It is attached to this reply

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# 3 05-01-2009 , 12:25 AM
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The cube is designed so that you look at the object from the rear and not the front...

stand behind it and the front left and right are correct...


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# 4 05-01-2009 , 12:49 AM
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I did consider that. However, then the right camera does not follow suit as it is placed on the +x axis and views its side of the cube without looking through it. I wonder why they would do it one way with one camera and another with another camera.

(edit) I bet that's my mis-understanding. I assumed the 'side' camera was a 'right side' camera since it was placed on the +X axis. It probably defaults to a 'left side' camera that you have to look through the cube like the front cam. I had a right side picture of the physical object I'm modeling and placed it into the 'side' cam and the issue ensued. I bet if I took a left side pic of my object (it isn't symmetrical) and placed it into the 'side' image plane, it would work like it's supposed too.(/edit)


Last edited by shazen; 05-01-2009 at 01:02 AM.
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