Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 02-08-2008 , 04:44 AM
Registered User
Join Date: Mar 2007
Posts: 92

Sculpt Tool + a particular poly object = CRASH!!

Hello. Using Maya 8.5 on a Precision 690. 2Gigs of RAM. OS is Windows XP Pro.

OK. I have a scene with numerous elements.
I have one element, a head (currently in subdiv mode) and if I try to open the Sculpt On Geometry tool with that head selected, Maya closes the program with an error message.

Other elements in the scene can be selected and the Sculpt On Geo tool opens and works fine. I have to say I haven't checked every single element in the scene but the others I have checked present no problems.

Anyone have any ideas how to clean this up? I already went in to the hypergraph and deleted unused nodes. Also, in the scene I deleted all by type: history, and optimized the scene, all in an attempt to debug this scene.

Any help would be welcome. thanks, gang.

Tristan

# 2 02-08-2008 , 04:32 PM
mirek03's Avatar
Subscriber
Join Date: Feb 2006
Location: Australia
Posts: 2,752
can you save it out as 'selected' and then import it back???


take it easy and life will be easy
# 3 03-08-2008 , 01:39 AM
Registered User
Join Date: Mar 2007
Posts: 92
Worked perfectly. Thanks, man. Much appreciated.
I'll have to remember that trick.

T

# 4 03-08-2008 , 04:05 AM
mirek03's Avatar
Subscriber
Join Date: Feb 2006
Location: Australia
Posts: 2,752
great user added image


take it easy and life will be easy
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads