Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 24-12-2004 , 07:42 AM
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Dragon head.

I finally got some free time to do a little organic modeling, its inspired from Kurt’s Video but not his drawing of the dragon. Something I found on Goggle, I added some artistic licensing and then just went nutz at the end. I still have a log ways to go b4 I can get as good as Kurt but it kind of cool.

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# 2 24-12-2004 , 07:47 AM
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# 3 24-12-2004 , 07:54 AM
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# 4 24-12-2004 , 08:04 AM
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Looking good, I really love the reference...

# 5 24-12-2004 , 08:13 AM
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yea the drawing, it's really cool, took me a bit to find it, like the dino ref's were hard to find as well, I wish I could draw,, or Id have a whole lot of cool models alreadyuser added image

# 6 24-12-2004 , 08:26 AM
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Looks really nice. One crit tho the dragon scales are much larger on your ref than the ones on your model, I dont know if that was your intention or not but I just had to point it out user added image


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# 7 24-12-2004 , 08:40 AM
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hehe yea,, thought I'd use a little artistic licensing so I don't get sueduser added image <---joking..

# 8 24-12-2004 , 04:21 PM
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The jaw should go a little further back IMO... Right now it doesn't look like it's connected to the rest of the head because it ends right at the corner of the mouth...

# 9 24-12-2004 , 06:27 PM
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Good eye,, It's starting to look better.

# 10 24-12-2004 , 06:37 PM
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Very nice start.. nice to see someone using a differnt image but applying the tuts techniques.

Keep it up mate


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 11 24-12-2004 , 07:05 PM
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Originally posted by Kurt
Very nice start.. nice to see someone using a differnt image but applying the tuts techniques.

Keep it up mate

Hey cool,, I’m not using the last Pic, just did it for fun, I’m going to use a bump map and texture for the skin, so any pointers from the Master him self.user added image

# 12 25-12-2004 , 02:04 AM
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I fixed the jaw and the teeth, pushed in a little on the sides..

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# 13 25-12-2004 , 09:44 AM
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Looking better, I still think the jaw should go further back though... Try and measure from your own face how far it is from the mouth to the jaw, and remember that a creature like this probably has a more powerful jaw than humans... Hope this makes sense...

# 14 25-12-2004 , 06:17 PM
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He He .. I feel if I pull back the jaw any more it will look like a character from the Simpsons,, ( Dragy the Dragon,, a Krusty cartoon).. but ill work on it a little moreuser added image

# 15 27-12-2004 , 06:50 PM
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The Eyes and Bump map are next.

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