This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
One thing I do is create layers for different parts of the model and then assign different colors to the layers, and then it's easy to tell what is what in the wire pictures.
There can not be Good without Evil, so then it must be good to be Evil sometimes.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is Off |
HTML code is Off