Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 22-11-2003 , 04:19 AM
vladimirjp's Avatar
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Join Date: Jun 2003
Location: stuck in the 90's boston, USA
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char:: spike

this is a character i plan to use in an animatrix anime style short.
modeled, rigged,animated,rendered in maya

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# 2 22-11-2003 , 04:29 AM
Pony's Avatar
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Join Date: Mar 2003
Location: with PonysGirl
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I think the per portions are stylish. there is to much deformation in the knees though. pretty cool though.

# 3 22-11-2003 , 06:27 AM
vladimirjp's Avatar
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Join Date: Jun 2003
Location: stuck in the 90's boston, USA
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rigging is still being finalized...
trying to get non-proportion deformation or non human-like (but not too exaggerated), he does a wide varietyof movements emotions, mood etc...

# 4 22-11-2003 , 01:23 PM
MainlineX's Avatar
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Location: Johannesburg
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Pretty cool looking character!



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# 5 24-11-2003 , 11:30 AM
Ra1Der's Avatar
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Join Date: Nov 2003
Posts: 65
I like it!! I'd like to see that textured!


I am not worthy!
# 6 30-11-2003 , 10:41 PM
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Join Date: Oct 2003
Posts: 26
that loox cool, the facial expression is great
I luv his hair

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