Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
For some strange reason some of the geometry is rendering fine in Render View but not appearing in the rendered animation.
Here is what renders in Render View:
Here is a frame from the animation:
I also get this in the Script Editor: // Warning: TrenderPolyShape::sample: mesh 'bevelPolygonShape2' delivered an empty surface. //
// Warning: TrenderPolyShape::sample: mesh 'bevelPolygonShape1' delivered an empty surface. //
this may sound kinda dumb...cauz I really don't know the answer, I am shooting in the dark...maybe try deleting history on the font, and go to polygons>clean up with the options. Turn on Clean up non manifold geometry...Just a guess, good luck,
Brian
Well, I opened Maya and opened the scene and for some reason the Text geometry was gone. It showed in the Outliner but would not show when selected. I checked other settings and saw no reason for the text not to show.
So, I'm going to recreate the Text and go from there. I will try your suggestion.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off