Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 04-01-2006 , 08:03 PM
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Join Date: Dec 2005
Location: Cambridge, UK
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Smoothing

I have just finished the spider modeling tut and I am about to start the texturing one but Kurt used the unsmoothed model and I forgot to make a backup before smoothing mine. Woops.

What would everyone suggest? Do I have to just work my way using my smoothed model?

Cheers.

# 2 04-01-2006 , 08:06 PM
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Why do you always think of an answer ofter you post about it? Just set the divisions to 0 lol.

# 3 04-01-2006 , 08:24 PM
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Location: Chicago
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dave thats exactly right but watch out you don't delete the history while in high division or it will be perminant.

# 4 04-01-2006 , 10:36 PM
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Yup. Atleast I didnt clear my history! Thanks.

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