Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 91 30-03-2006 , 05:59 AM
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we always have argue and compare user added image user added image
give some repect to maya, Tiago2 :bandit:


Yo mamma!

Last edited by vasvaas; 30-03-2006 at 06:01 AM.
# 92 30-03-2006 , 08:22 AM
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heck cares


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# 93 30-03-2006 , 08:23 AM
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ditto..this is getting stupid

# 94 30-03-2006 , 11:52 AM
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Originally posted by vasvaas
we always have argue and compare user added image user added image
give some repect to maya, Tiago2 :bandit:

Respect for maya? When did I not give it respect. I don't go around praising it, but I didn't diss it. I think my arguments were fair. And my opinions justified. Unlike some, cough *vasvaas* cough.

Originally posted by vasvaas
max REALLY sux.

Sure, we all understand ur lack of fairness, and eagerness to accuse ppl unjustly of stuff they didn't do, and to top it off, stuff u are guilty urself. I didn't go around saying maya was shit, I put max ontop of it and supported max to the extend. I don't think I once dissed maya in this thread.

Think b4 u post next time.


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Last edited by Tiago2; 30-03-2006 at 12:05 PM.
# 95 30-03-2006 , 12:42 PM
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PEACEMAKER ALERT!!!!!

ok everyone why not stop this arguement and come to a conclusion that XSI is the best ..:zzz:
i think we need more max users to make this thread a bit more fair. what do you think tiago2??
(btw ppl, im not a max user...i only do maya has a hobby)


A pint of example is worth a gallon of advice!!

Last edited by 13th_resident; 30-03-2006 at 12:47 PM.
# 96 30-03-2006 , 12:50 PM
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ive tried Max but its difficult and kinda confusing i do prefere maya but Max has Vray which seems to really bring it out on top. However im sticking with what i know best user added image


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# 97 30-03-2006 , 02:42 PM
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there's a very small (1mb) prog called Anim8or which says its competiting max and lightwave. its a very good prog i think for low RAM


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# 98 30-03-2006 , 03:35 PM
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I started in Maya, so i developed a bit of a workflow...when i tried Max for a bit, it was very strange, and i didnt feel very comfortable using the tools. I do prefer maya, but i admit that it may just be because that's what i've used. I'm sure if i got to know max a bit better, i wouldn't feel so "wrong" :p But as for what's the best...i think it depends on what you're more comfortable using. For me, it's Maya. For others, its Max. They're both great programs and as others have said, each has its quirks. I will say this though...there are a couple tools in max, or at least implementations of tools, that i'd like in Maya, as well as some of the primitives and things...but i still prefer maya's way of doing things for the most part.

# 99 30-03-2006 , 10:38 PM
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Switching from maya to max can seem very strange. I did, switch from maya to max. The only reason y cause I was using PLE and didn't like the watermark. So I was "forced to switch", in a sence. At first, yes I couldn't get around and it seemed really strange and rather pointless. But after I got used to the UI and buttons then it was all good. Now I have a chance to move back to Maya if I so want to but I prefer max.


<a href="https://forum.simplymax.com/showthread.php?s=&threadid=11595">Click</a> Desert Eagle
<a href="https://forum.simplymax.com/showthread.php?s=&postid=4250#post4250">Click</a> Gas Lantern
<a href="https://forum.simplymax.com/showthread.php?s=&threadid=11714">Click</a> Gas Lantern
# 100 30-03-2006 , 11:33 PM
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someone said XSI is the best.

Out of 3rd party (not maya, 3ds max, or lightwave, (or xsi)) I think that the best is either Modo or Silo


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# 101 31-03-2006 , 06:05 AM
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i prefer rhinoceros over max user added image.
and maya over xsi


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# 102 31-03-2006 , 07:51 AM
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so good!~~~


hoho~~
# 103 31-03-2006 , 09:02 AM
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why? :p


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# 104 31-03-2006 , 05:47 PM
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Originally posted by concorddawned
ditto..this is getting stupid

It totally is!!


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# 105 31-03-2006 , 09:39 PM
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now it really is...


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