Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 31-10-2017 , 03:44 PM
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Join Date: Oct 2017
Posts: 4

nHair location problem in render

Hi,
I made hair to my character by drawing curves and making curves dynamic. Hair doesn't follow the mesh despite there are follicles, I don't know why.
Then I tried to parent hair to bone, that should work too, but something strange happened. When I rotate my character's bone, everything is ok in the viewport, but hair rotates more than it should in render view. How could this happen? I even tried to rotate hair alone (by just selecting hair and rotate) the same situation happened. I created new hair, but that didn't work too.

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# 2 01-11-2017 , 01:56 PM
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Join Date: Oct 2017
Posts: 4
Problem solved. I exported everything, opened a new project and imported again, then I made the hair again with current curves. Now the hair is attached to mesh.

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