Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 30-10-2003 , 03:29 PM
Registered User
Join Date: Jul 2003
Posts: 14

car animation technics..

hi...
i was trying to make animation of car moving along a road..i have done it but the problem is..it doesnt looks real user added image
it looks like the car was floating on the road

anyone have some kinda technics or tips to make better?
to make it looks like it has some weight?
i have try using dynamics(gravity) but that cant seem to go well with keyframing method
user added image

thanks

# 2 31-10-2003 , 10:36 PM
Dann's Avatar
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Join Date: Feb 2003
Location: Los Angeles
Posts: 695
to really make it look good you'll need to set up a heirarchy that mimics the suspension system of a car. That way the chassis moves somewhat diffently from the wheels and axels. Then keyframe it every few frames.

# 3 01-11-2003 , 06:35 PM
Registered User
Join Date: Jul 2003
Posts: 14
hi dann..
thanks for the input
i have tried like what u said, and it looks good now

i was thinking maybe theres some other way of doing it to make it easier or better
cos' from i read and heard..maya is the best for animation, but in the end i still have to use this keyframing method...duh
thanks anyway..maybe i dont understand this maya enough

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