This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Never had a go at this before but as a break from star wars modeling i thought it would do me good, plus its great to see peoples entries comming along, so ive dug out an e type jag i sort of never finished so im gonna have fun ravaging it
Looks like its coming along, but not too sure what the rules are on using a pre exisitng model??? Maybe clear it up with Mike just incase you do a lot of work and its not allowed?
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