Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 27-09-2003 , 07:19 PM
grunze's Avatar
Registered User
Join Date: Nov 2002
Posts: 117

Bevel On boolean

Hi,

I made a tube by a boolean difference of two cylinders.
When i did that, i got these funny looking lines that you can see on the picture..... Is there a better way to do this?

Thanks,
Ari

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Thanks,
Ari
# 2 27-09-2003 , 08:09 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Looks like you need to soften normals.

Best way to make a tube, I think, is to use a Surfaces > extrude comand.

You can also extrude faces along a path, which is a neat new feature.

# 3 27-09-2003 , 08:22 PM
grunze's Avatar
Registered User
Join Date: Nov 2002
Posts: 117
I tried to soften the normals and nothing changed.
If i make a tube through surface > extrude, wont it be an extruded oval, without any inner radius?


Thanks,
Ari
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