Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 27-03-2008 , 08:34 AM
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Join Date: Sep 2007
Posts: 78

Vertices

Hello, how do I pick the specific vertex that is shared with another?

For example, in my castle (see my other thread), bunch of squares are together, and I need to pick a specific vertex, but it's hard to pick the specific one while I'm picking the one that I don't want.

Is there some way I can do that?

# 2 27-03-2008 , 09:31 AM
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Join Date: Dec 2007
Posts: 52
If you know the identifying number of the vert, you can type the bellow command into the script editor, where pSphere1 is the name of your object and 197 is the identifying number of the vert:

select -r pSphere1.vtx[197] ;

If you don't know the number of the vert you want, select all the ones that are overlapping, and in the channel box, click on the "CVs [click to show]", if will give you the numbers of all the verts you have selected, you can then trial/error to find the right one (or adjust the x,y,z values in the channel box of one at a time (undoing the changes) till you find the right one).

Hope this helps

# 3 27-03-2008 , 10:27 AM
LauriePriest's Avatar
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Join Date: May 2003
Location: London
Posts: 1,001
hmm,
If you have a latest version of maya ( think its only 2008)
you can select a neighbouring vert and pick walk to neighbouring verts using the arrow keys.

If not:

if you have two verts on top of each other and your selecting the wrong one you can shift marquee over the two and it will select the opposite one.

Or you can select a shared component of that verticey e.g. an edge it belongs to and then hold down ctrl and right click and convert the selection to vertices than ctrl click/ marquee to deselect unwanted components also selected.

# 4 27-03-2008 , 01:22 PM
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Join Date: Sep 2007
Posts: 78

Originally posted by LauriePriest

if you have two verts on top of each other and your selecting the wrong one you can shift marquee over the two and it will select the opposite one.

Or you can select a shared component of that verticey e.g. an edge it belongs to and then hold down ctrl and right click and convert the selection to vertices than ctrl click/ marquee to deselect unwanted components also selected.

Awesome! That helps a lot, and totally make sense. Thanks for the tip.

# 5 27-03-2008 , 07:31 PM
effacer's Avatar
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Join Date: Jan 2007
Location: Kathmandu, Nepal
Posts: 108

Originally posted by LauriePriest
hmm,
If you have a latest version of maya ( think its only 2008)
you can select a neighbouring vert and pick walk to neighbouring verts using the arrow keys.


i think this is possible in earlier versions too coz i use to do it in version 8.

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