Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 16-01-2015 , 11:08 PM
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Join Date: Jan 2015
Posts: 3

Rendering a model with lights shining on it

Hi, I'm new to this site and this seemed the most relevant thread.

I have a helicopter I'm rendering with MentalRay and it has a few lights shining on it.
It's a 10 second sequence. My aim is to bring it into After Effects as a .psd layered image.
The problem I was having was the image layers were all showing up completely black (except for BeautyPass).

I realised that my lights weren't being rendered, possibly because they aren't keyed or parented to the camera?

Thanks! user added image

# 2 31-03-2015 , 09:44 PM
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Join Date: Mar 2015
Posts: 5
Hi friend, I was wondering if you find a solution to your problem as I am having the same problem.

# 3 07-04-2015 , 01:56 PM
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Join Date: Jan 2015
Posts: 3
Hi, sorry for the late reply.

Well the way I was doing it, it involved a lot of Ambient Lights which doesn't work when rendering with Mental Ray, so as far as I could tell that was my issue.
So I used Area Lights instead.

If you're rendering with MentalRay this could be the problem, I hope user added image

There's a page I found which is part of the Maya FAQs on their site but can't seem to find it now.

Somewhere in here I think....
https://download.autodesk.com/global/...Id=BULLETNODES

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