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# 1 15-11-2015, 06:30 PM
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mythandra
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Join Date: Feb 2015
Posts: 154

Moving UV Shell Problem and performance

Hi All

I am just working on UVing the Dinosaur from Daves Tutorial and have come across an interesting problem.

I have UV'd the character and have everything on one patch. Now I have to move the pieces to there respective patches in preperation for Mari.

Right clicking in the UV Editor Window and selecting shell then selecting a shell to move, then moving it causes other parts of of other things to move also. (see the image after a shell move)

I can however select a single UV point, hold CTRL and right click and select shell and then move it without any issues, although i still have the performance issue.

Hope someone can assist

Cheers Myth

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Last edited by mythandra; 15-11-2015 at 06:35 PM.
# 2 15-11-2015, 11:23 PM
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David
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Join Date: Apr 2002
Posts: 3,165
Looks like you are working on a smooth mesh preview press 1 to unsmooth then move the Uv's you should fine your performance issues clear right up.

Dave


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# 3 16-11-2015, 10:59 AM
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mythandra
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Join Date: Feb 2015
Posts: 154
hmmm - i would have never thought of that to be honest I wouldn't have thought that would have made a difference to the UVs lol I will try that when i get home.

Many thanks Dave.


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