Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 08-12-2006 , 09:39 PM
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Join Date: Dec 2006
Posts: 12

Backward Compatibility?

I Built a model on Maya 8. I then realize that there is no
Actor X available for Version 8. So I reinstall Version 7 and it doesn't open my Version 8 file. WTF? Is there a converter out their for this issue?

# 2 09-12-2006 , 08:24 AM
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Join Date: Feb 2003
Location: UK
Posts: 6,287
yep, save the Maya 8 file as an .ma file and not the usual .mb file.

Then open it in wordpad and change any text containing Maya 8 to Maya 7, save and reopen in Version 7

# 3 09-12-2006 , 12:24 PM
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I have version 7.0.1 do you think I should put 7.0 or 7.0.1 in my ascii file?

# 4 09-12-2006 , 12:28 PM
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Ok this worked thank you so much. I did have to switch off my image planes for this to work heres the change I made if anyone one else runs into the problem.


//Maya ASCII 8.0 scene
//Name: test2.ma
//Last modified: Sun, Dec 10, 2006 03:44:51 PM
requires maya "7.0";
currentUnit -l centimeter -a degree -t film;
fileInfo "application" "maya";
fileInfo "product" "Maya Unlimited 8.0";
fileInfo "version" "8.0";




Thank you so much


Last edited by mrserv0n; 09-12-2006 at 12:39 PM.
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