Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 14-10-2011 , 07:41 PM
Registered User
Join Date: Sep 2011
Posts: 25

Curve corners problem.

Hello, I'm trying to figure out why my corner is biased towards top, you can see attached screenshot of two curves, bottom one is the one I'm having problem with and top one is just to show standard curve behaviour. Both curves are CV 3rd degree curves.

user added image

Thanks you,
eF


edit. I haven't changed any settings(i.e. fillet), bottom curve is quite long - 12 spans in total. My only theory as to why this is happening is that this corner span is calculated based on placements of other spans/CVs.

edit2. Doesn't matter, I've was playing with the CVs( moving them about) and after I've put them back into places my curve was redrawn properly.


Last edited by edgeWalker; 14-10-2011 at 11:52 PM.
# 2 15-10-2011 , 05:58 PM
puneet.3d's Avatar
Lifetime Member
Join Date: Aug 2008
Posts: 78
if you want to create a corner curve then always place CVs closer to each other at corner. if you pull CVs apart then corner will bias to a direction in which you are pulling the CV. You can use grid snap while you make cornered curve.

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