Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 04-08-2015 , 03:34 PM
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Join Date: Aug 2015
Posts: 1

SLiB | Partikel...

...is a Maya Plugin that automates a bunch of tasks I find myself doing over and over again when creating abstract particle images like the ones shown below. It also simplifies some tasks like object instancing/uninstancing...

Some Features:
  • [+]automatic particle system setup

    [+]convert particles to renderable curves

    [+]convert particles to mesh

    [+]easy instance particles

    [+]easy uninstance (bake) particles

    [+]fluid emission


Consider it as a "toy" - so no bug reports, no feature requests...please!
You can download and use it for FREE from: https://slib.digidim.info

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# 2 05-08-2015 , 09:05 AM
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Join Date: Feb 2015
Posts: 154
nice, i will give this a try tonight user added image

Cheers Myth


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