Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 23-05-2008 , 11:02 AM
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Join Date: May 2008
Posts: 8

Advice on cartoom mouth using blend shapes

I am creating a short and simple animation involving a Bee as the main character

I'm not quite sure the best way to go about modelling the mouth. Baring in mind I'm a newbie and this is a newbie board, how would you recommend I go about creating a realistic cartoon mouth that I can create various poses such as gasp (mouth slightly open), a scream (mouth wide open), a smile (mouth open) and surprise (an O shape). I want to add a bit of life to him.

Any suggestions?

Thanks
Mike


Last edited by MikeUK3; 23-05-2008 at 05:27 PM.
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