This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I like the way that a portion of the wall is reflective, but I think that may be contributing to the unrealisticness (word?) of the texturing. Its cool, but its rare that you find a wall that is that recently cleaned. As someone already said, maybe go ahead and dirty your texture up a bit
Ok, i added the windows, background, and started adding dirt, but as you can see I really suck at it... how can I make some convincing dirt textures? and also how can i reflect the sky on the windows?
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