Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 01-11-2004 , 11:05 PM
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Join Date: Oct 2004
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all in one/sections poygons

When you make a plane, car etc do you make it all in one go or in sections. Is there a difference.


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# 2 02-11-2004 , 01:23 AM
vladimirjp's Avatar
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Join Date: Jun 2003
Location: stuck in the 90's boston, USA
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for such models as cars or places, it is modeled peice by peice.

i find that also more accurate and intuitive.

# 3 02-11-2004 , 07:19 AM
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Join Date: Dec 2003
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If you cannot decide I would suggest thinking about it how they manufacture it real life. I would say if its good enough for companys making millions of dollars its efficient enough. Something like a hammer could be made out of one peice, but I guess its whatever suits you best.

# 4 02-11-2004 , 10:15 AM
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thanks

thanks alot I hadnt thought of that

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# 5 14-11-2004 , 04:42 PM
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Join Date: Nov 2004
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ok

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