Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 15-06-2007 , 05:34 AM
Altadena's Avatar
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Join Date: May 2007
Location: California
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Polygon modeling and image planes?

is everything like creatures and poeple modeled with an image plan e? is there a good way to model a head or like a monster without a image plane?

# 2 15-06-2007 , 06:09 AM
publicFunction's Avatar
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Join Date: Jan 2005
Location: Livingston, Scotland
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There are artists out there who have the talent and skill to model every thing from external reference images and don't use image planes.

As a rule though, always use them. Never try it alone user added image


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# 3 15-06-2007 , 06:46 AM
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Depends on what you're trying to do, but it's always better to work from a picture reference(image plane).

When you're getting a job, the guy hiring you would probably want to know if you can model from a picture reference because you're not the one that will be doing the designing.

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