Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 16 13-12-2007 , 08:11 PM
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Hi all, I'm keeping think about NURBS and POLYGON's some problems, which one was finer! If myself I love NURBS and you? I made a NURBS test in differents render engine last render of result was differents too(maytal ray and maxwell render).

The notesbook something need to fixs, update later. Here is a alarm clock with POLYGON.

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# 17 14-12-2007 , 10:12 AM
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Update render test of the alarm clock.

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# 18 14-12-2007 , 08:29 PM
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another one.

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# 19 14-12-2007 , 09:36 PM
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looks good, if a little clean...

# 20 15-12-2007 , 11:59 AM
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Yeah a little bit, the maxwell render taken too long.

Here is a one hour scene, a little better.

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Last edited by lealar; 15-12-2007 at 12:03 PM.
# 21 15-12-2007 , 07:18 PM
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The model looks good.

The Render seems a bit weird and slightly blurred or.... something... just looks like were looking at it through a filter, or something. Know what i mean?

Nice work!


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# 22 16-12-2007 , 05:51 AM
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Yeah, the render was a big problem. I think get a good work = good model+good meterials+good environment(include lights and cameras).
At the present time i'm doing learn how to render. I like maxwell physics lights and emitter but meterial not good understand and take time too long. BTW thanks!

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# 23 19-12-2007 , 06:45 AM
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Hello mates, here is a blue map of the house corner. It's very expect for me and to complete my mind.

Reading lamp, notesbook and alarm clock ... all put in.

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Last edited by lealar; 19-12-2007 at 06:50 AM.
# 24 19-12-2007 , 08:22 AM
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A model house corner of the furniture.

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# 25 19-12-2007 , 09:38 AM
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Can you give me your scean ( the last image ) i wonder about the light effect it look realistic ... Global Illumination ? And i wonder how it work : ) i tryed so many times to get this effect and just don't get it ... user added image Btw nice models user added image

p.s send mi PM pls : )

# 26 19-12-2007 , 10:41 AM
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there is a milion threads telling u how to do this, you wont get ure answers by taking his scene, you have to know wht your looking for.


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# 27 19-12-2007 , 11:20 AM
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I know the thnigs ... i know the way .. i make that way and never get this effect

# 28 19-12-2007 , 01:04 PM
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Hi ColdWave, I had same problems before. Then I make a lots scenes render again again even over midnight. I think must know where from the lights and go to where, that's very key. Here is a testing with mental ray and maxwell render. Hope to help you.

Now I had much more questions want to learn and understand, Help each other. keep up!

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# 29 19-12-2007 , 04:51 PM
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Originally posted by lealar
Hi ColdWave, I had same problems before. Then I make a lots scenes render again again even over midnight. I think must know where from the lights and go to where, that's very key. Here is a testing with mental ray and maxwell render. Hope to help you.

Now I had much more questions want to learn and understand, Help each other. keep up!

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That's what im talkin` about man ... : ) 10x dude ... yeah i have the same thing render , after render and don't work : ) :angery: 10x a lot !

# 30 20-12-2007 , 08:57 AM
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I think you had better to ask arran, he's a environment specialist. I got a lot help, you can got best answer too. In my comment, i'm already show you actually, then need you to find.

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