Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 29-08-2004 , 01:50 AM
ShadowApex's Avatar
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Join Date: Aug 2004
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Converting Polys to SubDivs Problem

I'm reletivly new to Maya and I've been having a problem converting Polygons to Sub-Divs. I downloaded the Cartoon Dog tutorial and followed it as best I could. I had some trouble using booleans: Union so I used the longer method in combining everything. After that I tried to convert the polys into sub-divs then this message appeared in the script editor:

// Error: polyToSubdiv1 (Poly To Subdiv Node): One or more edges is nonmanifold.
// Nonmanifold geometry cannot be converted to a subdivision surface.
// To clean up nonmanifold edges, use Polygons->Cleanup with the nonmanifold option. //

First of all I don't even know what a Nonmanifold is. But I did what it said and I went to Polygons-> Cleanup with the nonmanifold option on. Then after I did that I could change it into Sub-Divs but my model was messed up. Sections where missing and circles were in some sections surrounded by nothing. My model was cut up.

Can anyone help me out?

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# 2 01-09-2004 , 02:12 PM
NextDesign's Avatar
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Join Date: Feb 2004
Posts: 2,988
on the leg, the vertices arn't merged.


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