Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 03-10-2002 , 12:04 AM
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sub d boot.

all i can say. is that, new 3 point lighting is sweet. thanks mike. and all the other tutorials. learning a hell of alot.

# 2 03-10-2002 , 01:49 AM
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nice boot

# 3 03-10-2002 , 01:50 AM
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thanks snow board jenny..

# 4 03-10-2002 , 06:12 AM
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the front is a little funky, it has a unnatural fold that goes sideways.

# 5 03-10-2002 , 06:16 AM
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Stylin Boot

# 6 03-10-2002 , 07:19 AM
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oh.. heres the rest of the leg. i had hell of alot more. then i got a error message. bah.. hope i get some more energy ...tonight.

# 7 03-10-2002 , 07:21 AM
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whoops here it is. i like sub ds so much, it has the feel of. nurbs and polys. so cool.


Last edited by raul; 03-10-2002 at 07:40 AM.
# 8 07-10-2002 , 02:48 AM
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any improvements?
Looking very nice user added image

# 9 07-10-2002 , 02:52 AM
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nice work raul.. user added image

# 10 07-10-2002 , 03:45 AM
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thanks fella. romans always. there with that laugh.

well working on a new boot. Ha ha ha.. this is for a secret project. very hush hush.

# 11 07-10-2002 , 09:14 PM
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goo..

new work..

taking break..slow process,,,,,,,,,,,,,

# 12 07-10-2002 , 09:29 PM
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it's comin' along nicely raul.. user added image
(the smilie is a GOOD thing.. hehe)

# 13 07-10-2002 , 09:32 PM
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