Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 05-10-2006 , 06:28 AM
Wishbonekenobi's Avatar
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selection Conversion

Is there a way if I am selecting an edged to change the selection to automaticly select the verticies that make up the edge, without having to do it manually. Also If I am selecting a bunch of faces can I change it to select the edges or verticies thata make up the faces. This would speed things up.

Thanks

# 2 05-10-2006 , 09:10 AM
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As far has i know we have do it manually


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# 3 05-10-2006 , 08:01 PM
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uhh... when you're selecting a face you're essentially selecting all the edges (or vertices) associated with that face... so what's the problem?


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# 4 06-10-2006 , 03:02 AM
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The reason is I want to use it for when I'm painting skin weights. I believe you need to have verticies selected to use the component editor.

# 5 06-10-2006 , 04:44 AM
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ctrl RMB and then select what you want to convert your selection to.user added image

# 6 06-10-2006 , 06:15 AM
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Awesome! Thanks arran that'll make things much quicker.

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