View Poll Results: Who do you vote for? M or GCastro
M 6 40.00%
GCastro 9 60.00%
Voters: 15. You may not vote on this poll

Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 02-05-2003 , 07:41 AM
M's Avatar
Subscriber
Join Date: Jan 2003
Location: BC, Canada
Posts: 2,250

Tournament #1 - Finalround - M VS GCastro

Alright, so you are the winners from round 2, heres the rules.. 1 week from today (ends thursday next week, poll will go on until saturday). Model a scene for your already textured critter with accessories. The final render should be totally CG with a nice scene suiting the model user added image. Best of luck! This tournament chart will be updated whever there is new images posted to keep you informed on how everyone is doing. MAKE SURE YOU DO NOT VOTE UNTIL THE DEADLINE. Have fun user added image.

user added image


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com

Last edited by M; 02-05-2003 at 07:43 AM.
# 2 02-05-2003 , 03:26 PM
GCastro's Avatar
Subscriber
Join Date: Dec 2002
Location: Escondido, CA
Posts: 236
Great!

A couple quick questions M.

Say I model the foreground, but want some mountains in the background in the horizon.. should I model those as well ? or can I do a matte painting?

Do I have until Thursday midnight?

Dynamics allowed? ex. smoke, dust, etc...

This is gonna be great.. I'll work on some sketches tonight and work on modeling the environment tomorrow user added image

Can't wait to see what you come up with M

George


God Bless you and 3D
# 3 02-05-2003 , 03:30 PM
adldesigner's Avatar
Registered User
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
Congratulations guys, excellent tournament both.
I want to see the results.

# 4 02-05-2003 , 03:34 PM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
I don't see why a matte painting would be a bad idea, however, I don't run these tourneys, so it's not up to meuser added image hehe...

Then again, a fully cg environment, would be a cool thing too!

Mountains, castle interior, whatever....


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 5 02-05-2003 , 04:39 PM
M's Avatar
Subscriber
Join Date: Jan 2003
Location: BC, Canada
Posts: 2,250
user added image, this will be a good battle!!! Heheheh. What i wanted to say GCastro.. is that the scene should be 100% CG.. as you know, it is a maya tournament. I personally think that would be awesome.. but it is just a strictly maya tournament.. maybe we can have a tournament in the future thats, anything goes user added image.. heheh. (NO RULES PARTY ON). I will have some sketches by tonight user added image.


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 6 02-05-2003 , 04:49 PM
adldesigner's Avatar
Registered User
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
Why would a matte painting proyected on a plane be different from the textures your models already have?

# 7 02-05-2003 , 04:52 PM
Kevin
Guest
Posts: n/a
stick to the rules! or face the concequences

# 8 02-05-2003 , 04:56 PM
M's Avatar
Subscriber
Join Date: Jan 2003
Location: BC, Canada
Posts: 2,250
LOL.. adl.. haha, yea.. just get a image from the web, chuck it on a plane.. call it your scene. Hmm, or even a matte painting.. same thing its not 3d, its on a plane. Anyways, Briging up the point.. i dont care if you use matte painting for your textures.. so if you want a tree, you can make the thing, then matte paint the whole thing.. thats fine.. just it has to be a 3d scene user added image.


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 9 02-05-2003 , 04:58 PM
M's Avatar
Subscriber
Join Date: Jan 2003
Location: BC, Canada
Posts: 2,250
BTW, im thinking of either a rainforest type scenario.. or a island type scenario where I model a island.. lol. I may only do 1 part for this tournament.. but I want a whole map for when i want to do animations in the future. Anyways, it could be totally different than both of those things.. i shall see user added image.


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 10 02-05-2003 , 04:58 PM
adldesigner's Avatar
Registered User
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
I didn´t say George could have the freedom to actually pluck an image and call it a scene, however it could work for the horizon and distance objects.
I agree he should model the 3d enviroment, but Matte paintings are a part of the CG process and as such can even be used in Maya.

Those where my 2 cents.

# 11 02-05-2003 , 05:03 PM
M's Avatar
Subscriber
Join Date: Jan 2003
Location: BC, Canada
Posts: 2,250
Yea, your probably right adl.. having to model everything in maya could be a pain.. its more just for the learning experience though. One thing then... if you have distant lands in the background or something like that.. model the ground, the trees or w/e around your model.. everything really important and so that it looks like 80-90% of your render will be totally CG, then feel free to chuck in a Matte painting.. yea... makes sence adl. So, matte paintings allowed for skys, distant lands, etc.. ask first though before you starte your matte paiting user added image.


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 12 02-05-2003 , 05:25 PM
GCastro's Avatar
Subscriber
Join Date: Dec 2002
Location: Escondido, CA
Posts: 236
Yeah, that's what I meant user added image I've got this cool rocky desert idea that I'm gonna model. Might due a small matte painting in the far distance to give it some depth. Nothing high quality or that will take away from the modeled environment. It'll be cool, you'll see user added image

Thanks,
George


God Bless you and 3D
# 13 02-05-2003 , 05:29 PM
M's Avatar
Subscriber
Join Date: Jan 2003
Location: BC, Canada
Posts: 2,250
Alright, total change of idea.. came to me as i was going through the kitchen. Here is the new idea for a scene.. the ground will be tile user added image. BTW, sorry for my lack of tablet user added image.

EDIT - Now that i look at this image... he would probably be a bit taller.. kinda like the size of your computer tower.. or basically up to your knees user added image.


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 14 02-05-2003 , 05:40 PM
GCastro's Avatar
Subscriber
Join Date: Dec 2002
Location: Escondido, CA
Posts: 236
Hehe.... that looks cool M!

That way he can hack his opponents off at the knees user added image

George


God Bless you and 3D
# 15 02-05-2003 , 05:45 PM
twisteddragon33's Avatar
Registered User
Join Date: Apr 2003
Location: New York, USA
Posts: 1,945
Are you aloud to cross platform? Its already been said that using lightwave or other 3d programs in the tournement is allowed. How about if someone used Lightwave for the main object, then imported it into bryce for the sceery. Bot are 3d programs. And you do have to make all the pits of scenery in bryce...

Just something to think about.


________________________
AIM: SublimeDragon33
Catch me if i'm on. Always up for a chat.
e-mail: sublimedragon33@gmail.com
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads