Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 28-06-2003 , 09:40 AM
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# 17 28-06-2003 , 02:39 PM
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Thanks man. That first link did it. I KNEW, just KNEW that I only had the documentation, because I had no XPM or MEL files at all.

I will now follow the installation instructions, but one final note. Does this work on 5.0 or just 4.x? I don't want to muff anything up.


"Please excuse the crudity of this model, I didn’t have time to build it to scale or to paint it"
:: Dr. Emmett Brown
# 18 28-06-2003 , 11:13 PM
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it should work on 5.0 with no probs.

good luck


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