Maya Training

Creating characters In Maya and Zbrush

Maya Training

Creating character renders in Maya 2017 and Arnold

Maya Training

Spach-Alspaugh House the complete courseware
You are here > Home > SimplyMaya Community Forums

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 11-07-2003, 05:11 PM   #16
Registered User
brian_ellebracht's Avatar
Join Date: Oct 2002
Location: St. louis Mo
Posts: 1,580
Thanks: 0
Thanked 8 Times in 8 Posts

I was able to Model it pretty much to scale in maya without any issues. I mean, as long as you have something to scale to go by,
like mushroomgod suggested, you can't tell the difference. It may be a 16th of an inch off, but no one will notice.And by modeling it yourself, you have the ability to take out unnessary geometry on the botoms and tops of certain pieces, because when its all together, you won't see those pieces anyways. It helps to make your scene much smaller. And then you can take credit for the actuall modeling aspect. If you import everything, its hard to take credit, because you didn't actually model it, you just pieced it together. I don't know.. Thats just my opinion However, If you are just creating something cool for an animation then by all means I would go with LeoCad. You can still take credit either way for the design aspect, and for "some" modeling.


btw mushroomgod, that is a really cool lego man
Please check
My (old) website!
brian_ellebracht is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2017 SimplyMaya - vBulletin® Copyright © 2000-2017, Jelsoft Enterprises Ltd.