Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 91 26-09-2003 , 06:51 AM
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Cheers for the help guy's .... I will wait until I finish work, then throw myself into getting it textured somehow...
Trouble is, there are tut's on the net for metal textures, but all the ones I see are for 'brushed aluminium' or other 'pretty' type metals... Not the grungy walkways I require.
Thanks for your comments 'M' I have now cut the offending pointed roof out, but don't really understand what you mean by the 'Overhang?' of the passages...(tubes) I will post another pic soon so you can see..

Regards Scraggy

# 92 29-09-2003 , 09:32 PM
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Sniff

OK - I have gone away to learn Texturing, Err and Modelling -!
Be back soon... I hope....

Scraggy user added image

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