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Old 15-10-2003, 07:35 PM   #16
NoTalent
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I'm still have not done the nurbs section of Maya, still very intimidated by it, but going to give it a try soon. The models you can make with it !. Stickin' with poly's so far.

Good luck with your rigging, boil up an other brew!

Chris
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Old 15-10-2003, 07:45 PM   #17
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Hey man i got a quick question. How can I orient constrain a joint to a locator. It works the other way (locator constrained to a joint) but not joint constrained to a locator. It gives me the error "Could not add constrain or connections"...thanks
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Old 15-10-2003, 07:56 PM   #18
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I think you have to follow the first order of work, because a locator is there to keep the joint in its place. Its beter to ask this an expert on character-setup in this forum.
I only did this riggin' thing once before, with the help of a lot of tutorials and books, I feld just lucky to got something moving!

Chris
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Old 15-10-2003, 08:01 PM   #19
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Red face

Tried to get to playblast to play beter.
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Old 15-10-2003, 08:21 PM   #20
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Oeps!!
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