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Old 03-12-2003, 02:25 PM   #16
THX1138
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Triangulating? Could you explain that?
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Old 03-12-2003, 02:37 PM   #17
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It splits your geometry up to have faces of 3 sides. Polygons > Triangulate.
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Old 03-12-2003, 06:15 PM   #18
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That worked! Thanks Mike!

Here is the model with a few extra texture enhancements. I know the model is crap, and so are the textures ( I didn't even texture the whole thing at that ). This was just a learning project to figure out how to place textures on a model.

The only thing I'm curious about know is that shadow on top if the cab. There is light behind it, as where the shadow should go all the way to the back.
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