SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Lounges / Maya Basics & Newbie Lounge / Are NURBS a thing of the past?
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 08-02-2004, 01:06 PM   #16
Cyborg Corp
Registered User
 
Cyborg Corp's Avatar
 
Join Date: May 2003
Location: Shanghai/Pittsburgh
Posts: 263
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I'm all polygons when it comes to modelling pretty much everything :p All except cars. For me, modelling cars in NURBS instead of polys is the way to go.
__________________
MSN: cyborg_corporation@hotmail.com
AIM: RavagingOrc
ICQ: 49041947
Cyborg Corp is offline   Reply With Quote
Old 08-02-2004, 01:39 PM   #17
iron_tick
Subscriber
 
iron_tick's Avatar
 
Join Date: Sep 2002
Location: Chicagoland USA
Posts: 719
Thanks: 0
Thanked 0 Times in 0 Posts
Default

The best thing i can say is to use them all. Maya lets you perform even conversions from nurbs to anything else.

If your working on multiple platforms that may not support sub d, model in Nurbs and transfer it over.

If your working exclusivly in Maya, model in Nurbs and convert to sub D (or poly if low resolution is acceptable).

The clear benifit of nurbs is the modeling speed. If your really good at nurbs modeling, doing rough out shapes will take you no time at all. Compared to doing it strait in polygons, Nurbs with isoparm insertion takes as little as 20% of the time.

For example, model an eye in poly and model one in nurbs. with nurbs you automaticly follow an edge loop, with poly you have to make your own. with Nurbs your construction is automaticly uniform, with poly you need to split surface all the way around your model (unless you use 3 gons or 5gons, which are cumbersome when converting to sub D for Mental Ray).

Nurbs have definatly fallen a notch on the ladder but will never be off the ladder completely.
__________________
<html><font size=2>
<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

</font></pre>
</html>
iron_tick is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.