Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 15-02-2005 , 05:12 PM
soulcialism's Avatar
Registered User
Join Date: Nov 2003
Posts: 91

Mesopotamian Genius (Angel) Game WIP

Hey everyone,
Just a little background to this image - I'm currently in grad school and working on a 5 person project to produce a prototype version of a game for the federation of american scientists. The purpose of the game is to implement current Mesopotamian artifacts at an art museum into a game-like situation to educate kids (12-14) about ancient Mesopotamia and its culture and how the artifacts would have been used in day-to-day life. We're starting to create art assets for the game, so this is the first run for this guy.

Background to the image: The Mesopotamian Genius is kind of a demi-god, comparable to what we think of as angels. They're not quite gods, but they're celestial beings (not mortal either). They were protectors of cities and temples, and Mesopotamian artisans would chisel out these giant panels (7' tall or so, see picture, my only reference unfortunately) to act as protectors of the temples and the people. Basically this guy is the host of the game, taking you around ancient Mesopotamia, so he's the main character.

I guess for comments and crits I'm looking for basic anatomy stuff, does he look old (he's supposed to), does anything look grossly wrong, and if anyone is a part-time Mesopotamian junkie, be my best friend please!

reference panel (from the museum)
user added image

maya model
user added image


aim: rabidflamingo
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads