Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 31 20-04-2007 , 10:01 AM
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bits and pieces, bits aannndd pieces, she told me she loved and yu know its truuuuuwwww....

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take it easy and life will be easy
# 32 20-04-2007 , 10:04 AM
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hmm yes lack of sleep you have.


There's nothing normal about normals. In FACT i think the are abnormal.
# 33 20-04-2007 , 11:44 AM
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well, hummph.., for a guy who thinks normals aren't normal thats rich user added image user added image

she does love, just because she's falling to pieces doesn't mean its not real love.., does it??user added image


take it easy and life will be easy
# 34 25-04-2007 , 05:13 AM
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I think you were right, i was under a lot of preasure and went a bit troppo, everywhere I went, better be careful user added image

heres the next edition

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# 35 25-04-2007 , 07:07 AM
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a couple of renders to see what crit there is about...

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# 36 25-04-2007 , 07:09 AM
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arm...user added image

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# 37 26-04-2007 , 06:06 AM
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a hand...???

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# 38 26-04-2007 , 08:15 AM
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doing a really nice job. You drawing the ref pics yourself?
Dont think anyones crit, cause your doing too good a job. Nothing to crit.
Maybe pull a few verticies out of place. something we can pick you on user added image


There's nothing normal about normals. In FACT i think the are abnormal.
# 39 26-04-2007 , 06:25 PM
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look closely at the hand, theres a big mistake I will fix in a moment but its difficult to see, the hole at the wrist is too small compared with the hole at the arm. Might have to complete redo the hand. didn't see it until i went to do the ball joint for the wrist.

no i didn't do the refs but if its this easy i will be from now on (unless its a tut.)

cheers mate, thanks again user added image


take it easy and life will be easy
# 40 26-04-2007 , 09:40 PM
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no worries.
Check your pm's i messaged you.


There's nothing normal about normals. In FACT i think the are abnormal.
# 41 27-04-2007 , 12:33 AM
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haven't checked PM yet. but I had to move away from the tut some what because it seemed to me there is a sudden differance in the size of the hole in the wrist and so I made it up myself or rather, veared away from the tut. do these proportions look OK, there is a ball joint between the arm and hand. I scaled i the lower part of the lower arm and scaled up the hole in the wrist.., actually I am starting the hand.wrist alll over.., just wanted to check if it looks OK?

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# 42 27-04-2007 , 12:33 AM
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and the side (front?? whatever??)

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# 43 27-04-2007 , 01:42 AM
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well i just went blindly ahead with great abandon.., actually I'm naked at the moment and theres nothing like 'doing' maya like that

heres the hand, wrist and fingers next

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# 44 27-04-2007 , 09:03 PM
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so far..

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# 45 27-04-2007 , 09:04 PM
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still some work on the hand.. but this is that scene rendered.

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