This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
doing a really nice job. You drawing the ref pics yourself?
Dont think anyones crit, cause your doing too good a job. Nothing to crit.
Maybe pull a few verticies out of place. something we can pick you on
There's nothing normal about normals. In FACT i think the are abnormal.
look closely at the hand, theres a big mistake I will fix in a moment but its difficult to see, the hole at the wrist is too small compared with the hole at the arm. Might have to complete redo the hand. didn't see it until i went to do the ball joint for the wrist.
no i didn't do the refs but if its this easy i will be from now on (unless its a tut.)
haven't checked PM yet. but I had to move away from the tut some what because it seemed to me there is a sudden differance in the size of the hole in the wrist and so I made it up myself or rather, veared away from the tut. do these proportions look OK, there is a ball joint between the arm and hand. I scaled i the lower part of the lower arm and scaled up the hole in the wrist.., actually I am starting the hand.wrist alll over.., just wanted to check if it looks OK?
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