This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I have created a large landscape that is 65536 polys and need to fill it with grass. I tried using the pfx option and it is far to sparse and had the same problem with fur. Does anyone know of a good way to populate a landscape with decent looking grass.
Also forget to say the scene if scaled up and is very large and think this is the cause of the problem. It there anyway I can select the animated geometry and scale it down without messing up the animation I have set up.
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