Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 01-08-2003 , 05:15 AM
SuperDave71's Avatar
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Join Date: Oct 2002
Location: Memphis, TN
Posts: 147

Pod Racer

Hey Guys...

This hasd been done many times but I wanted to take a stab at it myself.....

Thanks a million....


SuperDave71


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"Yeah I want my Cheezy Poofs!"
# 2 04-08-2003 , 02:28 PM
Alan's Avatar
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Location: London, UK
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that's an excellent start. Yeah it may have been done before but dont let that stop you. At least it's not another bloody Car WIP user added image

What modelling technique are you using?

ALan


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 3 04-08-2003 , 03:33 PM
SuperDave71's Avatar
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Join Date: Oct 2002
Location: Memphis, TN
Posts: 147

Thanks Alan

Hey Buddy,


I am using polygons as well as nurbs. I am fairly new to MAYA so I am mixing Modeling Techniques. I am just faking it really well so far but thank you so much. I really appreciate it!!!


I need all the help I can get




-SuperDave71user added image


"Yeah I want my Cheezy Poofs!"
# 4 06-08-2003 , 09:10 PM
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Join Date: May 2003
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hey that engine looks fantastic man.. i really want to see this wip take off.. should turn out pretty nice judging on the engine user added image

-jared

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