Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 17-11-2007 , 06:23 AM
Eelco's Avatar
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un-bake UV mapping?

Hey all,

I imported an XSI model into Maya and want to modify it and give it new textures. Though the model's UV mapping is 'baked' ... i guess. Never done any baking before, but whatever new UV projection I apply, it does not affect the model. Any idea how to un-bake the UV mapping?

# 2 17-11-2007 , 06:28 AM
Eelco's Avatar
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