Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 17-10-2005 , 04:32 PM
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Join Date: Oct 2005
Posts: 1

Birail 2 problem

Hi all
Weel, i am new to the whole Maya thing but i try to learn.

I got a Video tutorial where som1 is using the birail 2 tool to make a face. It was calles somthing like.. "Organic modeling a human head" or so..

Weel, thats my problem... i drawed all the curves and then "cutted "them on some places ....weel.. if u try my file with the face than you should knoow what i mean..

in the whole face that i made i can make only a few surfances... all other curves seem to be "boken" or so..

i chose the 2 profiles and than the 2 other things but it doses not make the surfance... why? som1 can please help me? I really want to know what i did wrong and how i can fix this...

i really dont want to remake the whole face again...

Ps: Sorry for my bad english... ^^;

Attached Files
File Type: mb birel2.mb (85.8 KB, 310 views)

Last edited by Shad0X; 17-10-2005 at 04:34 PM.
# 2 22-10-2005 , 07:18 AM
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Join Date: Jul 2004
Location: Japan
Posts: 51
Hi,

I think your problem is that you didn't snap your rail curves to your profile curves. Hold down the V key, and gesture with the middle mouse button. Here's a video on the alias site demonstrating the proper use of the birail 2 tool. You can check out demos of the other tools too.

https://www.alias.com/glb/eng/communi...itemId=1100073


Good luck and have fun.


Many of life's failures are people who did not realize how close they were to success when they gave up. --Thomas A. Edison
# 3 07-11-2005 , 09:25 AM
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