SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.


SM Forums / Your Work / Work In Progress / Hayabusa Jet Bike

Work In Progress Post your WIP here to get some feedback and critique from our other members.

Join the conversation. Reply to post
 
Thread Tools
07-05-2009, 06:11 PM   #1
Soulrider911
Subscriber
 
Soulrider911's Avatar
 
Join Date: Jul 2007
Location: California
Posts: 180
Hayabusa Jet Bike
THis is a school project I have been working on for a while, I used bits and pieces from the Jet speeder tutorial to do some of the engine modeling, but basically used images planes of a hayabusa, and just made random elemts to give the engine a bit more complexity.
[IMG]http://i179.photobucket.com/albums/w300/soulrider911


Hayabusa Turn Table



















[IMG]http://i179.photobucket.com/albums/w300/soulrider911/Hayabusa/speeder15.jpg
__________________
Bradysammons.com
New Media Designer
Student: Academy of Art University S.F.
My WIP

Last edited by Soulrider911; 07-05-2009 at 07:51 PM.
  Reply with quote
07-05-2009, 08:45 PM   #2
CGWolfgang
Subscriber
 
CGWolfgang's Avatar
 
Join Date: Feb 2009
Location: Hawaii
Posts: 224
First things first...Awesome Job! Its a wonderful model and I love the texturing you've done with it. It's also neat to see how you've adapted the concepts in one of the tutorials into your own work. :bow:

The only area that seems to have a little trouble is the handlebars/dashboard area. The handlebars seem a little less detailed than the rest of the model. Maybe adding a little more detail to the handlebars like handguards/ handbrakes or a starter switch/ignition system? As far as the dashboard it seems like it would be more in-keeping with the futuristic look if it had a digital dash instead of a more classic analog dash.

Anyway that's just my two cents. Keep up the great work!
__________________
~To create a new world through the imagination
  Reply with quote
07-05-2009, 09:04 PM   #3
Soulrider911
Subscriber
 
Soulrider911's Avatar
 
Join Date: Jul 2007
Location: California
Posts: 180
dude great idea i had not thought of that...Yes I agree entirely with your critique...I plan on making those changes but probably not until this semester is over... this project has killed me and Im out of energy for it currently, but yes the dash and bars need some love. THanks for the kind words.
__________________
Bradysammons.com
New Media Designer
Student: Academy of Art University S.F.
My WIP
  Reply with quote
08-05-2009, 02:49 AM   #4
joshmanlegoman
Registered User
 
joshmanlegoman's Avatar
 
Join Date: Nov 2008
Location: hawaii
Posts: 28
What sort of gas are you running this thing off of?
( noticed the gas tank ).

And what are you steering?

But looks very Cool cheers
__________________
JoSh
  Reply with quote
08-05-2009, 07:31 PM   #5
arran
Registered User
 
arran's Avatar
 
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
nice job - i like this a lot. aside form the other comments - the textures look a bit too low res. i also think the jet sticker could be a touch smaller and i think it needs something to make it pop.

i really like what you've done so far.
__________________
arran3D

arran3D blog
  Reply with quote
10-05-2009, 04:43 AM   #6
Soulrider911
Subscriber
 
Soulrider911's Avatar
 
Join Date: Jul 2007
Location: California
Posts: 180
Thanks for the input,,,Yea as far as the low res texturing is that just a matter of importing, or exporing or both... a higher res uv screenshot?
__________________
Bradysammons.com
New Media Designer
Student: Academy of Art University S.F.
My WIP
  Reply with quote
10-05-2009, 10:49 PM   #7
Soulrider911
Subscriber
 
Soulrider911's Avatar
 
Join Date: Jul 2007
Location: California
Posts: 180
I have a question I have been trying to get an answer for...say I creat a shader...like a lanbert for example bright pink(my favorite) and I want that shader to loaded in maya with the other default shaders..how do I go about that? thanks
__________________
Bradysammons.com
New Media Designer
Student: Academy of Art University S.F.
My WIP
  Reply with quote
11-05-2009, 04:58 AM   #8
Gen
Super Moderator
 
Gen's Avatar
 
Join Date: Dec 2006
Location: South FL
Posts: 3,518
You can just make a preset instead.
__________________
- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::
  Reply with quote
11-05-2009, 10:43 PM   #9
Soulrider911
Subscriber
 
Soulrider911's Avatar
 
Join Date: Jul 2007
Location: California
Posts: 180
would you mind elaborating? thanks
__________________
Bradysammons.com
New Media Designer
Student: Academy of Art University S.F.
My WIP
  Reply with quote
12-05-2009, 04:45 AM   #10
Gen
Super Moderator
 
Gen's Avatar
 
Join Date: Dec 2006
Location: South FL
Posts: 3,518
You can save presets for materials, lights, cameras and all that other good stuff. You can take this route or export the shader, put it in a folder that will be your shader library, get back in Hypershade, up at the top where it says Tabs, make a new one, name it, select tab type to be 'disk' and point it to your shader library, now you can add and grab different shaders as you wish.



__________________
- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::
  Reply with quote
15-05-2009, 05:31 PM   #11
Soulrider911
Subscriber
 
Soulrider911's Avatar
 
Join Date: Jul 2007
Location: California
Posts: 180
So after I save the shader out as a preset where does it go??? when open maya back up its no where to be found? thanks for the help
__________________
Bradysammons.com
New Media Designer
Student: Academy of Art University S.F.
My WIP
  Reply with quote
15-05-2009, 05:32 PM   #12
Soulrider911
Subscriber
 
Soulrider911's Avatar
 
Join Date: Jul 2007
Location: California
Posts: 180
Here is the final animation, I know I gotta go back in a create more hi res textures just havent had the time. http://www.blog.bradysammons.com
__________________
Bradysammons.com
New Media Designer
Student: Academy of Art University S.F.
My WIP
  Reply with quote
15-05-2009, 06:22 PM   #13
Gen
Super Moderator
 
Gen's Avatar
 
Join Date: Dec 2006
Location: South FL
Posts: 3,518
Ha not bad If you hit that very same preset button on any shader of that kind it should be there unless your preferences aren't being saved and that I can't help you with as I've never had that issue but I've seen it around the boards.
__________________
- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::
  Reply with quote
12-10-2020, 10:37 PM   #14
Malcolmi
Registered User
 
Join Date: Oct 2020
Posts: 1
To the creator of the Hayabusa Jet bike
Out of respect. I saw your rendering and did my best to make a real bike like your thoughts. Here you go. I couldn't get a jet engine so I turbo'd it 420HP.
Click image for larger version

Name:	IMG_2725.jpg
Views:	18
Size:	396.5 KB
ID:	58062

Click image for larger version

Name:	IMG_2704.jpg
Views:	16
Size:	416.1 KB
ID:	58063

Click image for larger version

Name:	IMG_2739.jpg
Views:	17
Size:	526.3 KB
ID:	58064If you can contact me, which is ok with me, I will send your severval Hi-res for your portfolio. Malcolm
  Reply with quote
Reply

Thread Tools


Similar Threads
Thread Thread Starter Forum Replies Last Post
Jet Bike Soulrider911 Work In Progress 1 25-03-2009 08:41 AM
jet model danotronXX Maya Basics & Newbie Lounge 1 12-07-2006 11:51 PM
Jet Bike Concepts YOUR THOUGHTS? surfermcd Work In Progress 7 25-11-2005 10:11 AM
Getting a bike?? Emo Maya Basics & Newbie Lounge 31 17-10-2003 10:12 PM